Frightfully Fun Halloween Activities

Get your little ghouls excited about these monstrously fun Halloween games.

Halloween Candy Toss
Best for: Ages 1 to 3

Try this fun twist on trick-or-treating for your younger guests.

You’ll Need:

  • For toddlers, use mini-chocolate bars (or use fake bugs as an alternative)
  • A Halloween trick-or-treat bucket (or regular orange bucket) for each child
  • Optional: A real jack-o’-lantern without the top and no candle inside)

How to Play:

  1. Line up the kids in a horizontal line and place their buckets opposite them an appropriate distance away. Give them each a small bag of candies they need to toss into their buckets.
  2. Whatever candy actually makes it into the bucket becomes theirs to take home.
  3. Optional: To do this as a simple game, have them line up single file and toss candy into a jack-o’-lantern and divide up the candy among them after the game is done.

Skeleton in the ClosetSkeletons in the Closet
Best for: Ages 3 to 5
Where are the skeletons hiding? Have fun finding out!

You’ll Need:

  • 2 or more pieces of white posterboard
  • Marker
  • Scissors
  • Tape
  • Optional: Disassemble a plastic skeleton from a Halloween shop and use instead

How to Play:

  1. Draw a skeleton on the poster board in large parts you can cut out (arm bones, rib cage, skull, etc).
  2. Hide the different parts in different areas of the house.
  3. Have the guests go on a hunt to collect the pieces.
  4. Once they’ve collected them, have them assemble the skeleton using the tapeā€”and then hang up your new party guest to put on display (or have each guest pose with the skeleton for a fun photo op).

Good to Know: If your kids are on the older side of the age range, give them a time limit to find the pieces and put them together. The results end up being hilarious.

Scary StorytellingScary Storytelling
Best for: Ages 5 to 8

Get the kids settled down and unleash the monstrous creativity inside!

You’ll Need:

  • A flashlight
  • Index cards with ‘spooky’ story ideas
  • A timer

How to Play:

  1. Before the party, create 20 or so index cards with story sentence ideas such as:
  • Purple light suddenly flashed inside the haunted house on the hill
  • A furry creature jumped out of the bushes
  • The sky began to glow as an alien ship landed in the field
  • Frankenstein, Dracula and the Wolfman all showed up at the door
  • Set the atmosphere by dimming the lights, and possibly putting on a ‘scary sound effects’ CD as background noise on low
  • Have your guests sit in a circle and pull out the flashlight. Have the first guest pull out one of the cards and start a story. Start the timer and let it run for one minute.
  • When the timer goes off, have the next child continue the story by picking an index card and weaving the next element into the story.

 

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